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3D and AR

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Leading the 3D design capability's of MOBKOI for over 2.5 years allowed me to work on 3D digital expierences for huge brands, from Tiffany & Co to Samsung! See some of my favourite work below:

Adapting 3D models

I have had the pleasure of working with some HUGE brands to create 3D digital experiences. One of the services I provided was to adapt 3D models from a range of different forms into the perfect format for Mobile. Samsung and Tiffany are two examples of model conversion, texture mapping and Model patch working.

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Samsung

Tiffany & Co

E-commerce & AR

One of the frequent challenges we faced as a company was staying ahead of the curve. I spearheaded MOBKOI's intiative to expand our e-commerce offering using 3D and AR capabilities. From developing the first 'AR try on' examples to placing products in their own space using Google's augmented reality SDK.

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Rimowa

Nike

Creating Digital Spaces

Going one step further than AR, is creating bespoke digital spaces. This allows the user to 'peer into' a virtual world through the window of their phone screen. I developed these digital space examples alongside a developer - utilising a perfect pairing of coding ability and design & 3D knowledge to craft realistic digital realities. 

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Burberry

For this unit, I was able to work with a developer to create a customised 3D space for a pitch demo for Burberry. Unique assets were developed here for the wall and floor textures - utilising my knowledge of 3D modelling, animation and rendering to create this.  

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Logitec

For this Logitec digital experience, I wanted to immerse the user into the Logitec pop keys 'candy world'. I utilised the 3D model and a bespoke HDRI to create a 3D environment. 

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